Jr. Medieval Defense: Engineering of Medieval Times (Ages 4-7)
Do you have what it takes to defend your castle and maintain your family's honor? If so, then don your armor and draw your sword for the Engineering of Medieval Times! In this camp, students build their very own castle and then work to defend it by engineering cannons and catapults. Become a knight and join us on the quest for glory and justice!
Medieval Mayhem: Engineering of Medieval Times (Ages 8-12)
In medieval times, there were a huge number of engineering innovations. Crossbows, drawbridges, towers, cranes, the compass, and many more were invented during those times. The lands were rules by feudal courts in a castle, with each castle having a great deal of land around it that was ruled by the lords and ladies of the castle. Because owning land meant more power, many lords and ladies went to battle with other lords and ladies, trying to take their castle and control their land. This led to many incredible devices being engineered, such as catapults. Student will split into groups forming their own feudal courts of lords and ladies. They will try to beat out other teams in various challenges to show their prowess and be crowned kings and queens of the land with the Engineering for Kids Crown.
Jr. Hardware Engineering: Scratch Programming & Makey Makey (Ages 4-7)
When your favorite song comes on the radio do you sit quietly or do you dance around and play the air drum solo? In Musical Adventures with Scratch and Makey Makey, we are going to explore how different sounds are created and we will create our own interpretations of common musical instruments like drums, piano, guitar, and even a recorder. In addition, we will create our very own dancing program, all through the use of Scratch and Makey Makey to bring our music to life! The last day will end with a bang, or at least a really great mini concert from all our students!
Apprentice Hardware Engineering: Physical and Digital Interface (Ages 8-12)
In this camp, students will use electronics, mechanics, and programming to create custom sensors. They will become hardware engineers, using Scratch programming, Makey Makey circuit boards, and various building materials to design and test their creations. Over the course of the camp, we will make a whack-a-mole game, a personalized quiz board, and a device to determine the winner of a race.